Yuddhāṅga: Warriors' Fate Concept
Yuddhāṅga: Warriors' Fate is a medieval magic and sword-fighting multiplayer game currently in development using Unreal Engine. The game is set in a mystical world inspired by Nepalese landscapes, combining traditional elements with fantastical combat and magic.
This open-world game features innovative mechanics such as a "draw to cast magic" system, allowing players to create custom spell combinations. With a refined combat system involving both magic and swordplay, Yuddhāṅga: Warriors' Fate aims to offer players a deeply immersive experience in a rich, expansive world.
The video on the right showcases the current progress of the game. So far, I have completed the character movement and configured the main animations to be synced on the server, allowing other players to see them in real-time. Stay tuned for more updates! I'll be posting images and videos at the bottom, so feel free to leave your recommendations and feedback in the comments.
A Solo Visionary with a Collaborative Future
As of now, Yuddhāṅga: Warriors' Fate is a solo project where I’ve taken on roles of game designer, programmer, and concept creator. However, given the massive scope of this game, I anticipate collaborating with talented 3D designers and asset creators later in the development process.
This project represents the culmination of my game development knowledge. It will be my first time using Unreal Engine, and I plan to combine every skill I've acquired over the years to make Yuddhāṅga a unique gaming experience.
wawwww, verry exciteddddd
ReplyDeletewow v nice and excited
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