Swayambhunath: A Tranquil Haven in WanderMage
"Swayambhunath: A Tranquil Haven in WanderMage" is my first large-scale 3D modeling project, created using Blender for the WanderMage game. This piece draws its inspiration from the iconic Swayambhunath stupa in Kathmandu, Nepal, known for its peaceful and spiritual ambiance. The objective was to craft a model that allows players to immerse themselves in the serene environment of the stupa, providing a meditative escape within the game's mystical world.
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As the sole creator, I began this project by conducting extensive research, including a visit to Swayambhunath to capture reference images and feel the atmosphere firsthand. In Blender, I meticulously recreated the stupa's intricate details, from the architecture to the texture mapping and color palette, ensuring that the virtual model reflected the authenticity of the real site. The animations aim to convey a sense of serenity, offering a calming presence in the WanderMage universe.
A Solo Visionary in 3D Art
I single-handedly managed all aspects of this project—3D modeling, animation, and texturing—relying on both custom-created textures and assets sourced from a digital asset store. The creation process was intense yet deeply rewarding, culminating in a sense of accomplishment as I patiently waited for an 18-hour render to complete.